Floating City Final

This is our final Floating City.  I think it worked out really well, going from our concept ideas, I think they developed really well everyone contributed with their ideas and thoughts, not every idea could have been included in the end but for the time and ability we had I think we produced something very close to what we wanted. Alec mentioned wanting more with the lighting and I agree we had more we wanted to do with it, but we ran out of time to get everything completed and we had already underestimated the render time, so it’s unfortunate. I think the colours worked well together and the combined structure looks great considered we modelled them separately.

Here the finished one with music, though through file conversion it seems to have distorted slightly


Final Statistics

These are the final statistics that we’ve chosen to represent with our Floating City. We have three main types of statistics which again were going to connect back to our different levels, Population, Environment and Economy working bottom to top.

Population of Belfast: 338,907
Male: 48.3%
Female: 51.7%

Population Change (2015): 4.1%

Life Expectancy
Male: 75
Female: 81
(Lowest expectancy for Men in the UK)

Average no. of Resident per Household: 2.32
More than 20 resident per Hectare

Belfast CO2 Emissions (2012) : 6.1
Low: 4.2 – 5.6
Medium: 5.7 – 6.3
High: 6.4 – 25.6

Household waste Recycled and Composted per household : 39.91%

Nitrogen Dioxide (μgm3): 92 (low2)

Sulphur Dioxide (μgm3): 3 (low1)

GDP of Belfast City: €13.7 billion
GDP per person in Belfast (2007): €48,300

People in Work (2015): 68%
Full Employment Rates: 44%

Gross weekly income (2015) : £508.60

Belfast Tourism Overnight Trips: 1,361,193
Expenditure on Overnight Trips: £278.03 million

Average House price (2015) : £123,500

No. of Crimes reported (2014): 35,455
Robbery: 528
Vehicle Offenses: 1,904
Public order Offenses: 468

Resources used to obtain Statistics

Compare belfast to other cities in uk

Municipal waste statistics 2016

Waste Targets

Recorded crime 2016

January 2017 Recorded crimes

Air Pollution 2015

Agricultural Census 2016

Quality of life statistics

Tourism Facts and Figures

Census as 100 people

Census Infographic

Census infographic NI

Belfast Harbour Environmental report
Homelessness in NI

Census 2011: Key Statistics for Northern Ireland

Maritime Port Plan


Maya assets

Started creating some assets in Maya, I learnt how to make gears and just took some picture around Belfast and tried to recreate aspects of them.

I tried to recreate a version of the Belfast Crest, though this might have too many polygons and I’m not sure how that’ll affect the model.

Floating City Inspiration

Some general inspiration for Floating cities, I’m mainly looking at how these artists have complied their cities together, connecting both the mega structure of the city with the small components like building and streets. They create a sense of scale based of their surroundings, people on the ground and the clouds, so we’ll need to think of what sort of surrounding our city has, is it simply in the clouds or do we have ground to base it off.

I liked how this artist deconstructed the buildings, so now they are in a sense floating in space, I like how it has a puzzle effect and it’d create some interesting negative spaces.

(Frearson, 2017)

Leanna shared Nina Lindgren’s “floating City” cardboard model, which is a great example of a low poly style of a city, I think it’s a clever idea of putting a city together. I then for artists that had done something similar and found these examples, I like how they’ve connected them together with pipes and bridges, they’re very simple ideas of repeating patterns but it works effectively.

1.(Luciano, 2017) 2.(Pinterest, 2017) 3.(Flickr.com, 2017) 4/5(AVSO.ORG, 2017)

Frearson, A. (2017). Variations On a Dark City by Espen Dietrichson. [online] Dezeen. Available at: https://www.dezeen.com/2012/09/22/variations-on-a-dark-city-by-espen-dietrichson/.

AVSO.ORG. (2017). Cool city cardboard model of Nina Lindgren “floating city”. [online] Available at: https://www.avso.org/interior-design-ideas/cool-city-cardboard-model-of-nina-lindgren-floating-city [Accessed 16 Mar. 2017].

Luciano, I. (2017). Michael C. McMillen’s Art. [online] Indalizaluciano.blogspot.co.uk. Available at: http://indalizaluciano.blogspot.co.uk/2011/02/michael-c-mcmillen.html?m=1 [Accessed 16 Mar. 2017].

Flickr.com. (2017). All sizes | 2011 ArtPrize H-376 | Flickr – Photo Sharing!. [online] Available at: https://www.flickr.com/photos/tori-jo_photos/6779849111/sizes/l/in/pool-1098071@N23/ [Accessed 16 Mar. 2017].

Pinterest. (2017). floating city. [online] Available at: https://uk.pinterest.com/pin/326511041720750688/ [Accessed 16 Mar. 2017].

Low Poly Artists

Here’s a collection of low poly artists that we collected and are using as inspiration for modelling our assets. It’s good to see how other artists have attempted low poly water, where it isn’t actually moving. There are some models with basic building features, our plan is to create these features as assets then add them to building blocks to create a variety of buildings in our city.

There also some nice examples of lighting and how they used sources like windows to create a homely atmosphere.

This slideshow requires JavaScript.

Floating City Final Concept

We’ve been discussing everyone’s ideas and have come up with this rough design for our final Floating City.

Since we’ve been looking at different time periods of Belfast development we’ve decided to incorporate significant ones, such as the 1900,1970’s present Belfast. Our City is then like a tower that starts in the past and builds up to modern Belfast.  We’ve stuck to the idea of having a propeller similar to what the Titanic had, which is a nice tie in without being completely obvious.

We have a lot of ideas for what we want to have in the city, we’re working on having cranes and a floating Oil rig, some iconic buildings weaved in, arches, telephones boxes, for our Troubles section maybe even a burnt out car.

We had the idea of a train weaving it’s way around the layers of the city, even having it start as an old fashioned tram and it evolves as it becomes more modern, we could have the camera tracking it’s progress as a way to display the city. We also liked the idea of having water run through the city like a waterfall that flows off the end, given that Belfast means the mouth of the river and it has a river running through it.

We’re going to have the layers rotating like the cogs are to give it a sense of movement, and if we have the time we’ll animate smaller pieces within the layers.

For lighting we were thinking we could have it different for each layer, 1900s having warm lamp lighting, 1970s having cold street lights that would generally be darker (thinking of trying to make them flicker) and then the modern part would be very bright with colourful neon lights, possibly even having them change like the lights projected onto city hall.

It’s a lot of ideas and hopefully we’ll be able to incorporate as many as we can taking in the time we have left, we’re trying to leave at least a week for rendering. We’re using a low poly style, we’ve been looking at other artists and models and we liked how the low poly worked and with all the ideas we have low poly will let us model things quickly and then when we put it together it won’t be completed crowded.

Splitting up the work we’re each going to be making a layer, I’ll be working on the 1900’s layer. We’ve already started making some assets that we’ll be able to use but now we have a clearer idea of specific things we’ll need.

Linen Industry

Looking more into the industrial era and the linen industry, with Government Support by 1850 over half of the linen produced in Ireland was coming from Belfast. In 1852 there were 28 linen mills in Belfast and the surrounding neighbourhoods were built by the mill owners to house the workers, so not only is there significance in the economic growth but also in the architecture. It has some iconic landscapes with these rows and tows of houses and then the mill chimney in the background, which we still have.

Trying to think of ways to incorporate all this I tried messing about with what some of the machinery looks like and connecting it like pulleys and gears, they’d make an interesting animated feature of our city to base off of.

This slideshow requires JavaScript.

(McCreary, 2017)(Mylearning.org, 2017)

This slideshow requires JavaScript.


Culture Northern Ireland. (2017). The Story of Irish Linen. [online] Available at: http://www.culturenorthernireland.org/features/heritage/story-irish-linen.


Mylearning.org. (2017). Air, Water and Energy in the Industrial Revolution – Women and young girl at Armley Mills. [online] Available at: http://www.mylearning.org/air-water-and-energy-in-the-industrial-revolution/images/1-4563/ [Accessed 16 Mar. 2017].

McCreary, M. (2017). Legacy of the Belfast linen mills. [online] belfastlive. Available at: http://www.belfastlive.co.uk/news/history/gallery/legacy-belfast-linen-mills-12159268 .


Maya Concepts

Working off some silhouettes to experiment with ideas for shape and structure. I could either go for a self contained city floating or a lot of different artists have it like it has broke away from the ground so it’s like a floating island. I feel more drawn towards a steampunk sci-fi theme so I’ve been using a lot of cogs and gears to try and give it a slight rustic authentic look.

I can’t get a lot of information into 2d drawings so I tried to block out some concepts in maya. Going based off a tower based structure/building upwards going from cogs to buildings, there isn’t much organised structure to it at the moment, I wanted it to seem a bit clustered and busy. I have multiple islands because I wasn’t sure if just one looked too bare/small, they’d be connected using wires or bridges.

One I designed in the shape of a Seahorse, since the seahorse has a connection towards Belfast origin as a maritime town and is included on the coat of arms of Belfast and sailors would use as a sign of protection. It’d be maybe too complicated to both make the shape of the seahorse and add in the other elements we want for our city.

Belfast coat of arms

(Belfastcity.gov.uk, 2017)

This slideshow requires JavaScript.

Belfastcity.gov.uk. (2017). Belfast Coat of Arms – Belfast City Council. [online] Available at: http://www.belfastcity.gov.uk/tourism-venues/cityhall/coatofarms.aspx .




Blog at WordPress.com.

Up ↑